HackATL is the most prominent business hackathon in the Southeast, attracting 1,000+ students from top undergraduate programs across the United States since its establishment in 2013. This year, we want to extend the HackATL experience to as many students as possible. For the first time in our history, we will be hosting the event virtually via Devpost in order to ensure safety and accessibility for all involved.
The participants are given 48 hours to develop a prototype and pitch it to judges, angel investors, and venture capitalists. At HackATL, we aim to create innovative solutions that cater to the world’s most pressing issues. With your partnership, we hope to make this year’s HackATL the best one yet!
This year’s theme is Adventure is Out There. The goal is to encourage our hackers to explore the unconventional. Especially during these unprecedented times, we want to encourage our participants to develop breakthroughs that will tackle the challenges our world is currently facing—whether it be an app enhancing public health safety, a product advocating for social justice, or a platform connecting small businesses to their respective communities. Help us inspire next-generation entrepreneurship amidst the brightest minds in the Southeast and beyond.
Please refer to the rules section for the comprehensive rules and submission guidelines.
$14,050 in prizes
HackATL 2020: First Place
HackATL 2020: Second Place
HackATL 2020: Third Place
Exclusive Day One Cohort Scholarship (3)
Excellence in EchoAR Use
Best Use of Google Cloud API Challenge
Use any Google Cloud and/or Firebase product(s) in your project to qualify
Exclusive Omnigraffle Permanent License (3)
Best Use of Google Cloud - COVID-19 Hackathon Fund
Use any Google Cloud and/or Firebase products in your projects that targets one of four focus areas.
Submitting to this hackathon could earn you:
HackATL is open to teams of 2 to 6 people. All current undergraduate and graduate students with valid university emails are allowed to participate. Undergraduate students who have graduated within 6 months before HackATL can also participate. While graduate students can participate in HackATL, we limit 1 graduate student per 2 undergraduate students. For example, a team of 6 may have no more than 2 graduate students.
Submissions must include the team name used when registering your team and a description with the team members, a problem statement, and which group it serves. Submissions should include at least a presentation slide deck and a prototype, or simulation where applicable, along with a proposal of next steps, the path forward, and a description of the necessary resources and plan to implement the project. Product or prototype video demonstrations are permitted and should be embedded in the presentation as a link to Youtube or Vimeo.
The submission requires a live presentation component. On the final day of HackATL, teams will conduct live remote presentations to judges for the preliminary round. Should the team advance to the final round, the team will conduct another live remote presentation on that same day to judges for the final round.
We only accept project submissions created during HackATL. Please do not submit previous projects or updates to projects that already exist or are already under development.
Submission must either be in English or include an English translation.
Participants may submit only one project. Each participant may only be a part of one team.
Please refer to the HackATL Education Packet featured on www.hackatl.org for additional resources.
KEY Investment Partners
Clutch, Deloitte Digital
Great Hill Partners
Partner at Drew Eckle Farnham
Updraft Health Innovation Advisors
GBS, Director of Entrepreneurship
Sarina Virk Torrendell
Triage Consulting Group
• The team has a clearly defined go-to-market strategy and within the allotted time limit. delivery of their solution is realistic and feasible. • The presentation was clear, effective, and fell within the allotted time limit.
Start-Up Potential: 30%
• The solution has an attractive total addressable market • The team displayed passion when presenting. and a realistic serviceable available market.
MVP (Minimum Viable Product): 40%
• The MVP holds a degree of sophistication beyond a static web template-it is impressive for two days of work. • The user interface is designed to provide a meaningful and comfortable user experience. • The MVP can be actualized with current technologies.
• The idea presents a unique solution to an existing problem that creates value for consumers. • The concept differentiates itself sufficiently to potentially succeed in a competitive environment. • The idea follows the theme: explore the unconventional.